HELP WITH RECORDING
- dmbmonkeytree
- Posts: 14
- Joined: Thu Feb 20, 2003 9:30 pm
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HELP WITH RECORDING
Ok I have Cool Edit Pro and I have Sonar........I am looking to record a rough demo. I have been trying to do stuff with Cool Edit, I've tried the tutorial but I still can't get the recordings to sound all that great. I've heard some great stuff coming from people on here with just computer mics and cool edit. I need some help!!! Any help or advice is much appreciated, thanks!
"I will go in this way, and find my own way out; I'm only this far and only tomorrow leads my way"
if you are looking to make something sound "studio recorded" .. learn how to use a compressor on your tracks and then appropriate reverb.. and maybe some panning of parts. If it is just your voice and a guitar, then you may want to do a delay efx to expand your guitar in the stereo field (assuming you are recording your guitar mono).. but really, maximize the signal-to-noise ratio and anything more than that is learning how to use different efx modules to manipulate it. If you learn how to do one thing, it is use a compressor, but don't over-do it either cause you can compressor the life out of a track.
Hey geekmug. Can you expand on these concepts a bit? I've got noise reduction and reverb down in Cool Edit Pro down, but what are some appropriate Compressor filters? If I look in Effects-->Amplitude--->Dynamic Range Processing, I see a number of compressor presets. The VocalComps seem good for the vocal tracks, but what's good for guitar tracks?geekmug wrote:if you are looking to make something sound "studio recorded" .. learn how to use a compressor on your tracks and then appropriate reverb.. and maybe some panning of parts. If it is just your voice and a guitar, then you may want to do a delay efx to expand your guitar in the stereo field (assuming you are recording your guitar mono).. but really, maximize the signal-to-noise ratio and anything more than that is learning how to use different efx modules to manipulate it. If you learn how to do one thing, it is use a compressor, but don't over-do it either cause you can compressor the life out of a track.
Also, what's the appropriate order for applying these types of filters. I would think you should go Noise Reduction > Compression > Reverberation, right? Thoughts?
Anyone?Roastbeef wrote:Hey geekmug. Can you expand on these concepts a bit? I've got noise reduction and reverb down in Cool Edit Pro down, but what are some appropriate Compressor filters? If I look in Effects-->Amplitude--->Dynamic Range Processing, I see a number of compressor presets. The VocalComps seem good for the vocal tracks, but what's good for guitar tracks?geekmug wrote:if you are looking to make something sound "studio recorded" .. learn how to use a compressor on your tracks and then appropriate reverb.. and maybe some panning of parts. If it is just your voice and a guitar, then you may want to do a delay efx to expand your guitar in the stereo field (assuming you are recording your guitar mono).. but really, maximize the signal-to-noise ratio and anything more than that is learning how to use different efx modules to manipulate it. If you learn how to do one thing, it is use a compressor, but don't over-do it either cause you can compressor the life out of a track.
Also, what's the appropriate order for applying these types of filters. I would think you should go Noise Reduction > Compression > Reverberation, right? Thoughts?
Sorry.. I didn't catch the question in my perusing of the forums.. Yes, NR -> Compression -> (Equalizer) -> Reverb .. I say (eq) because if you do not feel comfortable tweaking the eq on something, don't, because it is real easy to make something sound worse than original.
As for how to compress a guitar track.. Well, I always end up using the Sonar XL compressor plugin, but I think I can translate that to the CEP one.
(minutes of looking at the CEP plugin) .. the "limit soft -18db w/boost" is a good start for a guitar. Although, I am sure it would take some tweaking to be better.. *shrug* I am no expert at this stuff..
As for how to compress a guitar track.. Well, I always end up using the Sonar XL compressor plugin, but I think I can translate that to the CEP one.
(minutes of looking at the CEP plugin) .. the "limit soft -18db w/boost" is a good start for a guitar. Although, I am sure it would take some tweaking to be better.. *shrug* I am no expert at this stuff..
- dmbmonkeytree
- Posts: 14
- Joined: Thu Feb 20, 2003 9:30 pm
- Contact:
After looking at the default presets.. VolcalComp, 8:1, -24, FastAtack; seems to match up well with what I use.. you can get away with compressing a voice more than an instrument, but it will depends on the type of music you are singing.. I also forgot to say it is relatively easy to use the dynamic processor to remove noise.. if noise is at say, -60db, then you can place a point at -60db, and take every below it down to nothing-ness or at least lower.. which is also, another great use of a compressor.
it could have to do with how loud the input signal is to the compressor.. if it is not reasonable, you will get wierd results because the compressor is curving off the volume at a wierd spot relative to the signal. I always aim for as loud as I can make a signal without clipping it.. how loud does your input get? If it is low, then you can adjust the gain on the dynamic processor to get it back to "normal"
In CEP, go to Effects-->Amplitude--->Dynamic Range ProcessingTrippnBill686 wrote:Pray tell, where are you finding these? I can't find 'em...Roastbeef wrote:I found the "limit soft -18db w/boost" makes the guitar track sound kind of "wobbly". The "limit soft -6db w/boost" seems to work better, IMO. And yes, the "VocalComp, 8:1, -24, FastAtack" works well for me too. Thanks!!!
Hope this helps.
2.0TrippnBill686 wrote:...but what version of CEP are you running, roast?
I'm still trying to tweak these settings to get the best sound. I'll post a BOWA cover soon and you guys can listen to it.
If anyone's interested, I can provide the scripts for rhythm and vocals and you can try them. As geekmug mentioned, many of them will be specific to my input signals, but someone may be interested in trying them...
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